%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 0}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: de640fe3d0db1804a85f9fc8f5cadab6, type: 3}
  m_Name: UniversalRenderPipelineAsset_Renderer
  m_EditorClassIdentifier: 
  m_RendererFeatures: []
  m_RendererFeatureMap: 
  postProcessData: {fileID: 11400000, guid: 41439944d30ece34e96484bdb6645b55, type: 2}
  shaders:
    blitPS: {fileID: 4800000, guid: c17132b1f77d20942aa75f8429c0f8bc, type: 3}
    copyDepthPS: {fileID: 4800000, guid: d6dae50ee9e1bfa4db75f19f99355220, type: 3}
    screenSpaceShadowPS: {fileID: 4800000, guid: 0f854b35a0cf61a429bd5dcfea30eddd,
      type: 3}
    samplingPS: {fileID: 4800000, guid: 04c410c9937594faa893a11dceb85f7e, type: 3}
    fallbackErrorPS: {fileID: 4800000, guid: e6e9a19c3678ded42a3bc431ebef7dbd, type: 3}
  m_OpaqueLayerMask:
    serializedVersion: 2
    m_Bits: 4294967295
  m_TransparentLayerMask:
    serializedVersion: 2
    m_Bits: 4294967295
  m_DefaultStencilState:
    overrideStencilState: 0
    stencilReference: 0
    stencilCompareFunction: 8
    passOperation: 0
    failOperation: 0
    zFailOperation: 0
  m_ShadowTransparentReceive: 1
