%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!30 &1
GraphicsSettings:
  m_ObjectHideFlags: 0
  serializedVersion: 13
  m_Deferred:
    m_Mode: 1
    m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0}
  m_DeferredReflections:
    m_Mode: 1
    m_Shader: {fileID: 74, guid: 0000000000000000f000000000000000, type: 0}
  m_ScreenSpaceShadows:
    m_Mode: 1
    m_Shader: {fileID: 64, guid: 0000000000000000f000000000000000, type: 0}
  m_LegacyDeferred:
    m_Mode: 1
    m_Shader: {fileID: 63, guid: 0000000000000000f000000000000000, type: 0}
  m_DepthNormals:
    m_Mode: 1
    m_Shader: {fileID: 62, guid: 0000000000000000f000000000000000, type: 0}
  m_MotionVectors:
    m_Mode: 1
    m_Shader: {fileID: 75, guid: 0000000000000000f000000000000000, type: 0}
  m_LightHalo:
    m_Mode: 1
    m_Shader: {fileID: 105, guid: 0000000000000000f000000000000000, type: 0}
  m_LensFlare:
    m_Mode: 1
    m_Shader: {fileID: 102, guid: 0000000000000000f000000000000000, type: 0}
  m_AlwaysIncludedShaders:
  - {fileID: 7, guid: 0000000000000000f000000000000000, type: 0}
  - {fileID: 15104, guid: 0000000000000000f000000000000000, type: 0}
  - {fileID: 15105, guid: 0000000000000000f000000000000000, type: 0}
  - {fileID: 15106, guid: 0000000000000000f000000000000000, type: 0}
  - {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0}
  - {fileID: 4800000, guid: e9d28f0fb7394894a90fbaf8fea6c819, type: 3}
  - {fileID: 16000, guid: 0000000000000000f000000000000000, type: 0}
  - {fileID: 16001, guid: 0000000000000000f000000000000000, type: 0}
  - {fileID: 17000, guid: 0000000000000000f000000000000000, type: 0}
  - {fileID: 4800000, guid: eec7f48cd57a6cb42918afc6ef37a5b3, type: 3}
  - {fileID: 4800000, guid: 862aeb01c5d6def4194ff0384218d8ee, type: 3}
  - {fileID: 16003, guid: 0000000000000000f000000000000000, type: 0}
  m_PreloadedShaders: []
  m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000,
    type: 0}
  m_CustomRenderPipeline: {fileID: 11400000, guid: 645cdfaa1cf090e4dba7999dbbe3c3ba,
    type: 2}
  m_TransparencySortMode: 0
  m_TransparencySortAxis: {x: 0, y: 0, z: 1}
  m_DefaultRenderingPath: 1
  m_DefaultMobileRenderingPath: 1
  m_TierSettings:
  - serializedVersion: 5
    m_BuildTarget: 7
    m_Tier: 0
    m_Settings:
      standardShaderQuality: 0
      renderingPath: 1
      hdrMode: 2
      realtimeGICPUUsage: 25
      useReflectionProbeBoxProjection: 0
      useReflectionProbeBlending: 0
      useHDR: 0
      useDetailNormalMap: 0
      useCascadedShadowMaps: 0
      prefer32BitShadowMaps: 0
      enableLPPV: 0
      useDitherMaskForAlphaBlendedShadows: 0
    m_Automatic: 1
  m_LightmapStripping: 1
  m_FogStripping: 1
  m_InstancingStripping: 2
  m_LightmapKeepPlain: 1
  m_LightmapKeepDirCombined: 0
  m_LightmapKeepDynamicPlain: 0
  m_LightmapKeepDynamicDirCombined: 0
  m_LightmapKeepShadowMask: 1
  m_LightmapKeepSubtractive: 0
  m_FogKeepLinear: 1
  m_FogKeepExp: 0
  m_FogKeepExp2: 0
  m_AlbedoSwatchInfos: []
  m_LightsUseLinearIntensity: 1
  m_LightsUseColorTemperature: 0
  m_LogWhenShaderIsCompiled: 0
  m_AllowEnlightenSupportForUpgradedProject: 1
