%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
  serializedVersion: 6
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: dummyMat_148
  m_Shader: {fileID: 4800000, guid: 4e0339e749305f84c936da82c64034cd, type: 3}
  m_ShaderKeywords: _CLIP1_ON _SHANSHUO_ON_ON _SM_AON_ON
  m_LightmapFlags: 4
  m_EnableInstancingVariants: 0
  m_DoubleSidedGI: 0
  m_CustomRenderQueue: 3100
  stringTagMap: {}
  disabledShaderPasses: []
  m_SavedProperties:
    serializedVersion: 3
    m_TexEnvs:
    - _BumpMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _DetailAlbedoMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _DetailMask:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _DetailNormalMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _DissolveMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _EmissionMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _MainTex:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _Mask:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _MetallicGlossMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _Noise:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _OcclusionMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _ParallaxMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _TEX1:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _node_228:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _rongjie_wenli:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _xulietu:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _zhezhao:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    m_Floats:
    - _AR: 0
    - _BumpScale: 1
    - _ColorFactorA: 0.7
    - _ColorFactorB: 0.8
    - _Cutoff: 0.5
    - _Depth: 0.25
    - _DetailNormalMapScale: 1
    - _DissolveThreshold: 0
    - _DstBlend: 0
    - _GlossMapScale: 1
    - _Glossiness: 0.5
    - _GlossyReflections: 1
    - _MainTex_liangdu: 3
    - _MainTex_xuanzhuan: 0
    - _MaskCenter: 0
    - _Metallic: 0
    - _Mode: 0
    - _N_mask: 1
    - _OcclusionStrength: 1
    - _Parallax: 0.02
    - _RGBA: 0
    - _Rotator: 0
    - _SmoothnessTextureChannel: 0
    - _SpecularHighlights: 1
    - _SrcBlend: 1
    - _TEX1_Rotator: 0
    - _TEX1_u: 0
    - _TEX1_v: 0
    - _TIME_onoff: 0
    - _Tex1_RA: 0
    - _Tex1_liangdu: 1
    - _UVSec: 0
    - _Uspeed: 0
    - _Vspeed: 0
    - _ZWrite: 1
    - _clip1: 1
    - _fanseA: 0
    - _fanzhuan_0180: 0
    - _goubian: 0.1
    - _goubian_qiangdu: 2
    - _noise_qiangdu: 0
    - _shanshuo_on: 1
    - _shansuo: 1
    - _sin_add: 1
    - _sm_1liangdu: 1
    - _sm_2liangdu: 1
    - _sm_aon: 1
    - _sm_on: 0
    - _speed_u: 0
    - _speed_v: 3
    - _ttt: 1
    - _xulie_heng: 3
    - _xulie_shu: 4
    - _xulietu_liangdu: 1
    - _zhezhao_RA: 0
    - _zhezhao_Rotator: 360
    - _zhezhao_u: 0
    - _zhezhao_v: 0
    - _zhezhao_xuanzhuan: 0
    - _zhezhaoliangdu: 1
    m_Colors:
    - _Color: {r: 1, g: 1, b: 1, a: 1}
    - _ColorAlpha: {r: 1, g: 1, b: 1, a: 1}
    - _Diffuse: {r: 1, g: 1, b: 1, a: 1}
    - _DissolveColorA: {r: 0, g: 0, b: 0, a: 0}
    - _DissolveColorB: {r: 1, g: 1, b: 1, a: 1}
    - _Emission: {r: 0, g: 0, b: 0, a: 1}
    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
    - _SM_1_col: {r: 0.5, g: 0.5, b: 0.5, a: 1}
    - _SM_2_col: {r: 0.5, g: 0.5, b: 0.5, a: 1}
    - _TEX1_Color: {r: 0.5, g: 0.5, b: 0.5, a: 1}
    - _TintColor: {r: 2.1185474, g: 2.1185474, b: 2.1185474, a: 1}
    - _goubian_color: {r: 0.69411767, g: 0.8039216, b: 1, a: 1}
    - _xulietu_col: {r: 0.5, g: 0.5, b: 0.5, a: 1}
    - _zhezhao_Remap: {r: 0, g: 1, b: 0, a: 1}
