%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
  serializedVersion: 6
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: dummyMat_64
  m_Shader: {fileID: 4800000, guid: a7e09e92402407a43b94b14b8a43f845, type: 3}
  m_ShaderKeywords: _MASK_CHANGE_OFF
  m_LightmapFlags: 4
  m_EnableInstancingVariants: 0
  m_DoubleSidedGI: 0
  m_CustomRenderQueue: -1
  stringTagMap: {}
  disabledShaderPasses: []
  m_SavedProperties:
    serializedVersion: 3
    m_TexEnvs:
    - _MainTex:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _Mask:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _Noise:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    m_Floats:
    - _Bump: 0
    - _CutAlpha: 1
    - _Cutoff: 0.5
    - _Mask_Change: 0
    - _Noise_Uspeed: 0
    - _Noise_Vspeed: 0
    - _Opaqueness: 0.049
    - _UVSpeed: 0
    m_Colors:
    - _Color: {r: 1, g: 1, b: 1, a: 1}
    - _Emission: {r: 0.563952, g: 0.45882356, b: 1, a: 1}
    - _TintColor: {r: 100.22642, g: 100.22642, b: 100.22642, a: 1}
